CG Outline (Tools)

1706417312928

Tools

Pipeline

  1. AYON
    1. AYON core (Openpype) 开源的管道工具。
    2. AYON Backend
    3. AYON Frontend
    4. Addons
    5. Components
  2. cgru 更详细: CG Pipeline CGRU 是计算机图形工具包。其中Afanasy是一个渲染场管理器。 Rules 是一个CG 项目跟踪器。
  3. Ramses 生产管理系统。 Ramses
  4. Anima - VFX和动画管道库。 anima 同时与stalker搭配使用,内部工作室的工具。
  5. Prism Pipeline工具社区版。GitHub - PrismPipeline/Prism: Prism Pipeline
  6. kabaret 制作跟踪,资产管理,管道流程的工具。 https://gitlab.com/kabaretstudio/kabaret
  7. cgwire - Kitsu - 项目协作管理。

Matchmove

  1. Syntheyes - 平面跟踪(Match move)的一款软件。

Common

  1. GeoTracker
  2. FaceTracker (KeenTools 系列中的脸部追踪工具)
  3. Tiny Eye (制作眼球的工具,支持Blender的Cycles和Eevee)
  4. Allusion Allusion 管理你的图片库。
  5. Cascade 基于节点的图片编辑。
  6. GimelStudio 基于节点的图片编辑。
  7. Krita 绘画软件。
  8. storyboarder 故事版制作软件。
  9. xComp 渲染结果比较工具。 xComp
  10. Mandelbulber v2 可以生成三维分形的软件。
  11. MeshLib 用于处理和编辑 3D网格的系统。
  12. Wings3D 介绍说是一款对模型进行细分的工具。
  13. QuiltiX 基于节点的MaterialX材质编辑。
  14. Open RV / DJV - 图片序列查看器。
  15. Ink - 写互动叙述故事或者游戏的工具。 https://github.com/inkle/ink
  16. glslViewer - 命令行中的glsl shader查看器https://github.com/patriciogonzalezvivo/glslViewer
  17. NXT - https://nxt-dev.github.io/ 代码节点分层合成应用程序。

Post-compositing video editing

  1. Natron - nuke软件的平替。用于VFX与MG。GitHub - NatronGitHub/Natron
  2. Kdenlive - 开源的视频编辑器。GitHub - KDE/kdenlive
  3. olive - 开源的非线性(节点)视频编辑器。GitHub - olive-editor
  4. shotcut - 开源基于Qt的视频编辑器。 https://github.com/mltframework/shotcut
  5. tlRender - 用于视效电影动画的review和playback工具。
  6. xSTUDIO - 用于电影动画的review和playback工具。

Renderer

  1. openmoonray - 梦工厂开源的渲染器。
  2. Guerilla render
  3. gatling gatling - 基于Hydra的光追渲染器。
  4. Cycles - Blender中的基于物理的渲染器。
  5. kajiya - 实验性的的实时全局光照渲染器。
  6. LuxCoreRender - 用于研究性质的,用于生成摄影级别的图像。(物理光流)
  7. Arnold
  8. Renderman
  9. VRay
  10. Redshift
  11. Mitsuba - 面向研究性质的,正向和反向光传输模拟渲染系统。可微分的渲染器。
  12. Radeon ProRender - AMD开发的物理渲染引擎。

Blender

  1. Poly Haven Assets Add-on polyhavenassets
  2. VF-BlenderAutosaveRender https://github.com/jeinselen/VF-BlenderAutosaveRender
  3. Capsule - https://github.com/Takanu/Capsule 批量导出Blender中的场景内容。
  4. BlenderGIS - https://github.com/domlysz/BlenderGIS 导入geographic地理数据。
  5. Rigify - CloudRig - 自动绑定的功能集包。 Blender / CloudRig · GitLab
  6. 自动地形 (输入简单多边形生成地形) https://unicornhunter.gumroad.com/l/AutoTerrainer
  7. Eazy PBR https://codeofart.gumroad.com/l/EasyPBR

awesome

  1. CG VFX Pipeline GitHub - cgwire/awesome-cg-vfx-pipeline: List of open-source technologies that help in the process of building a pipeline for CG and VFX productions

OpenFX

Houdini中OpenFX的设置

  1. OFX_PLUGIN_PATH - C:\Program Files\Common Files\OFX\Plugins

例如安装 蓝宝石OFX插件, 安装后会在目录中安装 Sapphire.ofx.bundle 这个文件。

Storage

  1. FreeNAS

Physics Simulator

  1. https://github.com/google-deepmind/mujoco

Effect Reference

真实地球 https://www.youtube.com/watch?v=7KXGZAEWzn0 来源

场景渲染参考
3. 武术3D效果图 https://www.youtube.com/watch?v=8b5k0M8wTBg
2. 另类现实 Alternate Realities https://www.youtube.com/watch?v=iKBs9l8jS6Q
1. BOSS决战 Boss Fight 3D Montage https://www.youtube.com/watch?v=wgiRK8_iKdg
2. 3D Vehicle https://www.youtube.com/watch?v=mIDlU_sKto0

CG Assets

Library

  1. https://github.com/knightcrawler25/GLSL-PathTracer assets
  2. https://github.com/LuxCoreRender/LoL LuxCoreRender online asset library
  3. https://luxcorerender.org/example-scenes/ LuxCoreRender Example Scenes
  4. PolyHaven https://polyhaven.com/
  5. Quixel Bridge https://quixel.com/bridge
  6. AMD GPUOpen MaterialX Library https://matlib.gpuopen.com/main/materials/all
  7. Mixamo https://www.mixamo.com/
  8. freepoly.org https://www.freepoly.org/en
  9. free3d https://free3d.com/3d-models/
  10. sketchfab https://sketchfab.com/
  11. 3D Scans https://threedscans.com/ - 3D扫描模型
  12. ambientcg ambientCG - CC0 Textures, HDRIs and Models
  13. Armorpaint Cloud https://github.com/armory3d/armortools/tree/main/armorpaint
  14. Maya Rigs https://animationmethods.com/rigs.html
  15. Maya rigs and tools https://gumroad.com/
  16. Maya Rigs https://www.characterrigs.com/
  17. blendswap https://www.blendswap.com/
  18. turbosquid - https://www.turbosquid.com
  19. CGTrader https://www.cgtrader.com

Example

  1. Arnold Learning Scene (Houdini) https://help.autodesk.com/view/ARNOL/ENU/?guid=arnold_for_houdini_tutorials_ah_Learning_Scenes_html
  2. Digital Production Example Library https://dpel.aswf.io/
  3. Render Example Scene https://rmanwiki.pixar.com/display/REN25/Examples
  4. Link To Open Assets
    1. https://wiki.aswf.io/display/ARW/Links+to+Open+Assets
    2. https://wiki.aswf.io/display/WGUSD/Sample+Assets
  5. Blender Cloud Libraries https://cloud.blender.org/libraries
    1. Cloud Gallery https://cloud.blender.org/p/gallery/
    2. HDRI https://cloud.blender.org/p/hdri
    3. Textures https://cloud.blender.org/p/textures
    4. Characters https://studio.blender.org/characters/
  6. Blender Demo Files https://www.blender.org/download/demo-files/
  7. Nvidia USD Assets https://developer.nvidia.com/usd
  8. Houdini Content Library https://www.sidefx.com/contentlibrary/
  9. mitsuba - https://mitsuba.readthedocs.io/en/stable/src/gallery.html
  10. McGuire Computer Graphics Archive - https://casual-effects.com/data/
  11. Renderman Learn Resource https://renderman.pixar.com/learn

Learning Materials

  1. https://thebookofshaders.com/?lan=ch 关于shader的一本书

Pixar USD

资源

  1. 面向PipelineTD的USD生存者指南 https://github.com/LucaScheller/VFX-UsdSurvivalGuide
  2. USD Working Group Assets https://github.com/usd-wg/assets
  3. USD资产结构 (alab) https://usd-alab.s3.amazonaws.com/documentation.html

Blender

资源

  1. Blender - GitHub - agmmnn/awesome-blender: 🪐 A curated list of awesome Blender addons, tools, tutorials; and 3D resources for everyone.

Houdini

资源

  1. Houdini - GitHub - wyhinton/AwesomeHoudini: A collection of awesome Free/Open Source things regarding the SideFx Houdini ecosystem.

Houdini Hello

Releases

14 - https://www.sidefx.com/community/sidefx-releases-houdini-14/
15 - https://www.sidefx.com/community/sidefx-releases-houdini-15/
15.5 - https://www.sidefx.com/community/sidefx-releases-houdini-155/
16 - https://www.sidefx.com/community/sidefx-releases-houdini-16/
16.5 - https://www.sidefx.com/community/sidefx-releases-houdini-165
17 - https://www.sidefx.com/community/houdini-17-sneak-peek/
17.5 - https://www.sidefx.com/community/houdini-175-launch-event/
18 - https://www.sidefx.com/community/houdini-18-sneak-peek/
18.5 - https://www.sidefx.com/community/houdini-18_5-sneak-peek/
19 - https://www.sidefx.com/community/houdini-19-sneak-peek/
19.5 - https://www.sidefx.com/community/houdini-195-sneak-peek/
20 - https://www.sidefx.com/products/whats-new-in-h20/
20.5 - https://www.sidefx.com/products/whats-new-in-h205/

Houdini Package Path

  1. C:\Users\<Username>\Documents\houdini20.5\packages

Solver

MPM

  1. MPM Solver,即Material Point Method(材料点方法)求解器,MPM通过在固定的背景网格(Eulerian grid)上解决动量平衡方程,同时在材料点(Lagrangian points)上存储状态变量(如应力、速度或质量),这些材料点随着材料的变形而移动。

FEM

  1. 有限元法(Finite Element Method,简称FEM)是一种数值分析技术,它通过将连续的物理结构离散化成有限数量的小部分,即“元素”,来近似模拟实体的物理行为。

Unity

艺术准备

  1. 绑定是否满足Unity-Humanoid-Avatar (是 Unity 识别特定动画模型是否为人形布局的方法,以及该模型的腿部、手臂、头部和身体的对应部分。) 的要求
  2. 动画的BlendShape满足ARKit命名规范

Maya

ADV

Unity

Packages

Subscenes
Cinemachine
InputSystem
HDRP - Volumetric Cloud 高清渲染管线
ML-Agents

Store

Magic Cloth
Dynamic Bone
HAIRWORKS
Gaia 地形工具
Terrain Composer 2 地形工具
Obi 基于 CPU 的 Unity 实时粒子物理引擎
Playmaker 交互式游戏设计
Amplify Shader Editor (Pack) 材质编辑器
KWS Water System (HDRP) 用于模拟海洋/大海/河流/湖泊/池塘等水面
Polygon Pack
Amplify Impostors 使用billboard技术来表示复杂几何。

OpenSource

usd-unity-sdk
glTFast
Houdini引擎 Houdini Engine

Sentis About Sentis Beta - AI Beta / Sentis - Unity Discussions

工具插件

Houdini Engine

Install

在编辑器Project->Assets中,Import Package ->Custom Package...,选择到Houdini安装目录(engine/unity/HoudiniEngineUnity.unitypackage) 或者也可以从Github仓库GitHub - sideeffects/HoudiniEngineForUnity: Houdini Engine for Unity安装。

https://www.sidefx.com/products/houdini-engine/plug-ins/

USD

Installing

GitHub - Unity-Technologies/usd-unity-sdk: Integration of Pixar's Universal Scene Description into Unity

工具集合

  1. Unity Live Capture Unity Live Capture

开源仓库

Tools

GitHub - Unity-Technologies/ml-agents: The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.

GitHub - gonglei007/GameDevMind: 最全面的游戏开发技术图谱。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。
Unity 游戏引擎的程序生成库GitHub - Syomus/ProceduralToolkit: Procedural generation library for Unity

特效工具集 GitHub - Unity-Technologies/VFXToolbox: Additional tools for Visual Effect Artists

Effects

GitHub - keijiro/TestbedHDRP: Testbed project for Unity HDRP (High Definition Render Pipeline)

GitHub - QianMo/X-PostProcessing-Library: Unity Post Processing Stack Library | Unity引擎的高品质后处理库

GitHub - mob-sakai/ParticleEffectForUGUI: Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.

Shader

GitHub - lettier/3d-game-shaders-for-beginners: 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

GitHub - QianMo/Awesome-Unity-Shader: :boat: 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders

GitHub - adrian-miasik/unity-shaders: A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨

GitHub - nvjob/nvjob-water-shader-simple-and-fast: NVJOB Simple Water Shaders. Free Unity Asset.

Collects

https://github.com/baba-s/awesome-unity-open-source-on-github
https://github.com/RyanNielson/awesome-unity
https://github.com/michidk/Unity-Script-Collection
https://github.com/XINCGer/Unity3DTraining
https://github.com/ThusSpokeNomad/GameNetworkingResources

Toon Shader

https://github.com/Delt06/urp-toon-shader
https://github.com/Delt06/toon-rp
https://github.com/ColinLeung-NiloCat/UnityURPToonLitShaderExample
https://github.com/JasonMa0012/JTRP

资源下载

Free VFX image sequences and flipbooks | Unity Blog

学习路径

  1. Code Monkey - (Game Script, Multi Player)
    1. Learn Unity Beginner Intermediate 2023
    2. Learn Unity Multiplayer
  2. Third Person Game
    1. THIRD PERSON MOVEMENT in 11 MINUTES - Unity Tutorial [UCwwn2q4Vys]
    2. THIRD PERSON MOVEMENT in Unity [4HpC--2iowE]
  3. Virtual Camera (MainCamera)
  4. Visual Effect Graph
  5. Basic Real-Time FX | Simon Verstraete | Games Workshop [kMI-Wro3p9g]
  6. Complex Roads in Houdini
    1. Complex Roads in Houdini - Part 1: Solving Intersections [bTlY9ahThdQ]
    2. Complex Roads in Houdini - Part 2: Constructing Geometry [lV8r3pDZZ50]
    3. Complex Roads in Houdini - Part 3: Setting up a Road Tool [EoRHJPN-JI0]
  7. Creating Fire, Smoke & Mist Effects with VFX Graph in Unity! (Tutorial) [OCzGXcdyqnQ]
  8. FIREWORKS in Unity using VFX Graph! [iCEHarLRCzI]
  9. Houdini Engine for Unity | Instancing & Variation [Hw-XcMe7B3E]
  10. Intro to Playmaker (2021) [Vx4TxvtqICE]
  11. Procedural Generated Pipe
    1. Procedural Generated Pipe - Part 1: Generating Geometry [0Kk0tHp0Ax8]
    2. Procedural Generated Pipe - Part 2: HDA and Unreal Materials [8V8BzEK0cDI]
    3. Procedural Generated Pipe - Part 3: Valves, Connectors and Corners [qgPnDvYvdQk]
    4. Procedural Generated Pipe - Part 4: Cleaning up the Interface [xQ8J2Lj6nXE]
  12. The Matrix Awakens: Creating a World | Tech Talk | State of Unreal 2022 [xLVJP-o0g28]
  13. The Matrix Awakens: Generating a World | Tech Talk | State of Unreal 2022 [usJrcwN6T4I]
  14. Thinking Procedurally | Moritz Schwind | Games Workshop [moRNVJwSKYA]

Unreal

技术

作者个人对虚幻引擎中的GameplayAbilitySystem(GAS)的理解。GitHub - tranek/GASDocumentation: My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.

https://github.com/UE4-OceanProject/Environment-Project/tree/UE5?tab=readme-ov-file 轻松创建ue5环境

Maya

Maya Modules Path

  • C:\Users\<Username>\Documents\maya\modules
  • C:\Program Files\Common Files\Autodesk Shared\Modules\Maya
  • ``\Autodesk\Maya2025\modules