Pipeline
- AYON
- AYON core (Openpype) 开源的管道工具。
- AYON Backend
- AYON Frontend
- Addons
- Components
- cgru 更详细: CG Pipeline CGRU 是计算机图形工具包。其中Afanasy是一个渲染场管理器。 Rules 是一个CG 项目跟踪器。
- Ramses 生产管理系统。 Ramses
- Anima - VFX和动画管道库。 anima 同时与stalker搭配使用,内部工作室的工具。
- Prism Pipeline工具社区版。GitHub - PrismPipeline/Prism: Prism Pipeline
- kabaret 制作跟踪,资产管理,管道流程的工具。 https://gitlab.com/kabaretstudio/kabaret
- cgwire - Kitsu - 项目协作管理。
Matchmove
- Syntheyes - 平面跟踪(Match move)的一款软件。
Common
- GeoTracker
- FaceTracker (KeenTools 系列中的脸部追踪工具)
- Tiny Eye (制作眼球的工具,支持Blender的Cycles和Eevee)
- Allusion Allusion 管理你的图片库。
- Cascade 基于节点的图片编辑。
- GimelStudio 基于节点的图片编辑。
- Krita 绘画软件。
- storyboarder 故事版制作软件。
- xComp 渲染结果比较工具。 xComp
- Mandelbulber v2 可以生成三维分形的软件。
- MeshLib 用于处理和编辑 3D网格的系统。
- Wings3D 介绍说是一款对模型进行细分的工具。
- QuiltiX 基于节点的MaterialX材质编辑。
- Open RV / DJV - 图片序列查看器。
- Ink - 写互动叙述故事或者游戏的工具。 https://github.com/inkle/ink
- glslViewer - 命令行中的glsl shader查看器https://github.com/patriciogonzalezvivo/glslViewer
- NXT - https://nxt-dev.github.io/ 代码节点分层合成应用程序。
Post-compositing video editing
- Natron - nuke软件的平替。用于VFX与MG。GitHub - NatronGitHub/Natron
- Kdenlive - 开源的视频编辑器。GitHub - KDE/kdenlive
- olive - 开源的非线性(节点)视频编辑器。GitHub - olive-editor
- shotcut - 开源基于Qt的视频编辑器。 https://github.com/mltframework/shotcut
- tlRender - 用于视效电影动画的review和playback工具。
- xSTUDIO - 用于电影动画的review和playback工具。
Renderer
- openmoonray - 梦工厂开源的渲染器。
- Guerilla render
- gatling gatling - 基于Hydra的光追渲染器。
- Cycles - Blender中的基于物理的渲染器。
- kajiya - 实验性的的实时全局光照渲染器。
- LuxCoreRender - 用于研究性质的,用于生成摄影级别的图像。(物理光流)
- Arnold
- Renderman
- VRay
- Redshift
- Mitsuba - 面向研究性质的,正向和反向光传输模拟渲染系统。可微分的渲染器。
- Radeon ProRender - AMD开发的物理渲染引擎。
Blender
- Poly Haven Assets Add-on polyhavenassets
- VF-BlenderAutosaveRender https://github.com/jeinselen/VF-BlenderAutosaveRender
- Capsule - https://github.com/Takanu/Capsule 批量导出Blender中的场景内容。
- BlenderGIS - https://github.com/domlysz/BlenderGIS 导入geographic地理数据。
- Rigify - CloudRig - 自动绑定的功能集包。 Blender / CloudRig · GitLab
- 自动地形 (输入简单多边形生成地形) https://unicornhunter.gumroad.com/l/AutoTerrainer
- Eazy PBR https://codeofart.gumroad.com/l/EasyPBR
awesome
- CG VFX Pipeline GitHub - cgwire/awesome-cg-vfx-pipeline: List of open-source technologies that help in the process of building a pipeline for CG and VFX productions
OpenFX
Houdini中OpenFX的设置
OFX_PLUGIN_PATH - C:\Program Files\Common Files\OFX\Plugins
例如安装 蓝宝石OFX插件, 安装后会在目录中安装 Sapphire.ofx.bundle
这个文件。
Storage
- FreeNAS
Physics Simulator
- https://github.com/google-deepmind/mujoco
Effect Reference
真实地球 https://www.youtube.com/watch?v=7KXGZAEWzn0 来源
场景渲染参考
3. 武术3D效果图 https://www.youtube.com/watch?v=8b5k0M8wTBg
2. 另类现实 Alternate Realities https://www.youtube.com/watch?v=iKBs9l8jS6Q
1. BOSS决战 Boss Fight 3D Montage https://www.youtube.com/watch?v=wgiRK8_iKdg
2. 3D Vehicle https://www.youtube.com/watch?v=mIDlU_sKto0
CG Assets
Library
- https://github.com/knightcrawler25/GLSL-PathTracer assets
- https://github.com/LuxCoreRender/LoL LuxCoreRender online asset library
- https://luxcorerender.org/example-scenes/ LuxCoreRender Example Scenes
- PolyHaven https://polyhaven.com/
- Quixel Bridge https://quixel.com/bridge
- AMD GPUOpen MaterialX Library https://matlib.gpuopen.com/main/materials/all
- Mixamo https://www.mixamo.com/
- freepoly.org https://www.freepoly.org/en
- free3d https://free3d.com/3d-models/
- sketchfab https://sketchfab.com/
- 3D Scans https://threedscans.com/ - 3D扫描模型
- ambientcg ambientCG - CC0 Textures, HDRIs and Models
- Armorpaint Cloud https://github.com/armory3d/armortools/tree/main/armorpaint
- Maya Rigs https://animationmethods.com/rigs.html
- Maya rigs and tools https://gumroad.com/
- Maya Rigs https://www.characterrigs.com/
- blendswap https://www.blendswap.com/
- turbosquid - https://www.turbosquid.com
- CGTrader https://www.cgtrader.com
Example
- Arnold Learning Scene (Houdini) https://help.autodesk.com/view/ARNOL/ENU/?guid=arnold_for_houdini_tutorials_ah_Learning_Scenes_html
- Digital Production Example Library https://dpel.aswf.io/
- Render Example Scene https://rmanwiki.pixar.com/display/REN25/Examples
- Link To Open Assets
- https://wiki.aswf.io/display/ARW/Links+to+Open+Assets
- https://wiki.aswf.io/display/WGUSD/Sample+Assets
- Blender Cloud Libraries https://cloud.blender.org/libraries
- Cloud Gallery https://cloud.blender.org/p/gallery/
- HDRI https://cloud.blender.org/p/hdri
- Textures https://cloud.blender.org/p/textures
- Characters https://studio.blender.org/characters/
- Blender Demo Files https://www.blender.org/download/demo-files/
- Nvidia USD Assets https://developer.nvidia.com/usd
- Houdini Content Library https://www.sidefx.com/contentlibrary/
- mitsuba - https://mitsuba.readthedocs.io/en/stable/src/gallery.html
- McGuire Computer Graphics Archive - https://casual-effects.com/data/
- Renderman Learn Resource https://renderman.pixar.com/learn
Learning Materials
- https://thebookofshaders.com/?lan=ch 关于shader的一本书
Pixar USD
资源
- 面向PipelineTD的USD生存者指南 https://github.com/LucaScheller/VFX-UsdSurvivalGuide
- USD Working Group Assets https://github.com/usd-wg/assets
- USD资产结构 (alab) https://usd-alab.s3.amazonaws.com/documentation.html
Blender
资源
- Blender - GitHub - agmmnn/awesome-blender: 🪐 A curated list of awesome Blender addons, tools, tutorials; and 3D resources for everyone.
Houdini
资源
- Houdini - GitHub - wyhinton/AwesomeHoudini: A collection of awesome Free/Open Source things regarding the SideFx Houdini ecosystem.
Houdini Hello
Releases
14 - https://www.sidefx.com/community/sidefx-releases-houdini-14/
15 - https://www.sidefx.com/community/sidefx-releases-houdini-15/
15.5 - https://www.sidefx.com/community/sidefx-releases-houdini-155/
16 - https://www.sidefx.com/community/sidefx-releases-houdini-16/
16.5 - https://www.sidefx.com/community/sidefx-releases-houdini-165
17 - https://www.sidefx.com/community/houdini-17-sneak-peek/
17.5 - https://www.sidefx.com/community/houdini-175-launch-event/
18 - https://www.sidefx.com/community/houdini-18-sneak-peek/
18.5 - https://www.sidefx.com/community/houdini-18_5-sneak-peek/
19 - https://www.sidefx.com/community/houdini-19-sneak-peek/
19.5 - https://www.sidefx.com/community/houdini-195-sneak-peek/
20 - https://www.sidefx.com/products/whats-new-in-h20/
20.5 - https://www.sidefx.com/products/whats-new-in-h205/
Houdini Package Path
C:\Users\<Username>\Documents\houdini20.5\packages
Solver
MPM
- MPM Solver,即Material Point Method(材料点方法)求解器,MPM通过在固定的背景网格(Eulerian grid)上解决动量平衡方程,同时在材料点(Lagrangian points)上存储状态变量(如应力、速度或质量),这些材料点随着材料的变形而移动。
FEM
- 有限元法(Finite Element Method,简称FEM)是一种数值分析技术,它通过将连续的物理结构离散化成有限数量的小部分,即“元素”,来近似模拟实体的物理行为。
Unity
艺术准备
- 绑定是否满足Unity-Humanoid-Avatar (是 Unity 识别特定动画模型是否为人形布局的方法,以及该模型的腿部、手臂、头部和身体的对应部分。) 的要求
- 动画的BlendShape满足ARKit命名规范
Maya
ADV
Unity
Packages
Subscenes
Cinemachine
InputSystem
HDRP - Volumetric Cloud 高清渲染管线
ML-Agents
Store
Magic Cloth
Dynamic Bone
HAIRWORKS
Gaia 地形工具
Terrain Composer 2 地形工具
Obi 基于 CPU 的 Unity 实时粒子物理引擎
Playmaker 交互式游戏设计
Amplify Shader Editor (Pack) 材质编辑器
KWS Water System (HDRP) 用于模拟海洋/大海/河流/湖泊/池塘等水面
Polygon Pack
Amplify Impostors 使用billboard技术来表示复杂几何。
OpenSource
usd-unity-sdk
glTFast
Houdini引擎 Houdini Engine
Sentis About Sentis Beta - AI Beta / Sentis - Unity Discussions
工具插件
Houdini Engine
Install
在编辑器Project->Assets中,Import Package ->Custom Package...,选择到Houdini安装目录(engine/unity/HoudiniEngineUnity.unitypackage) 或者也可以从Github仓库GitHub - sideeffects/HoudiniEngineForUnity: Houdini Engine for Unity安装。
https://www.sidefx.com/products/houdini-engine/plug-ins/
USD
Installing
GitHub - Unity-Technologies/usd-unity-sdk: Integration of Pixar's Universal Scene Description into Unity
工具集合
- Unity Live Capture Unity Live Capture
开源仓库
GitHub - Unity-Technologies/ml-agents: The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
GitHub - gonglei007/GameDevMind: 最全面的游戏开发技术图谱。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。
Unity 游戏引擎的程序生成库GitHub - Syomus/ProceduralToolkit: Procedural generation library for Unity
特效工具集 GitHub - Unity-Technologies/VFXToolbox: Additional tools for Visual Effect Artists
Effects
GitHub - keijiro/TestbedHDRP: Testbed project for Unity HDRP (High Definition Render Pipeline)
GitHub - QianMo/X-PostProcessing-Library: Unity Post Processing Stack Library | Unity引擎的高品质后处理库
GitHub - mob-sakai/ParticleEffectForUGUI: Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
Shader
GitHub - lettier/3d-game-shaders-for-beginners: 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
GitHub - QianMo/Awesome-Unity-Shader: :boat: 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
GitHub - adrian-miasik/unity-shaders: A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨
GitHub - nvjob/nvjob-water-shader-simple-and-fast: NVJOB Simple Water Shaders. Free Unity Asset.
Collects
https://github.com/baba-s/awesome-unity-open-source-on-github
https://github.com/RyanNielson/awesome-unity
https://github.com/michidk/Unity-Script-Collection
https://github.com/XINCGer/Unity3DTraining
https://github.com/ThusSpokeNomad/GameNetworkingResources
Toon Shader
https://github.com/Delt06/urp-toon-shader
https://github.com/Delt06/toon-rp
https://github.com/ColinLeung-NiloCat/UnityURPToonLitShaderExample
https://github.com/JasonMa0012/JTRP
资源下载
Free VFX image sequences and flipbooks | Unity Blog
学习路径
- Code Monkey - (Game Script, Multi Player)
- Learn Unity Beginner Intermediate 2023
- Learn Unity Multiplayer
- Third Person Game
- THIRD PERSON MOVEMENT in 11 MINUTES - Unity Tutorial [UCwwn2q4Vys]
- THIRD PERSON MOVEMENT in Unity [4HpC--2iowE]
- Virtual Camera (MainCamera)
- Visual Effect Graph
- Basic Real-Time FX | Simon Verstraete | Games Workshop [kMI-Wro3p9g]
- Complex Roads in Houdini
- Complex Roads in Houdini - Part 1: Solving Intersections [bTlY9ahThdQ]
- Complex Roads in Houdini - Part 2: Constructing Geometry [lV8r3pDZZ50]
- Complex Roads in Houdini - Part 3: Setting up a Road Tool [EoRHJPN-JI0]
- Creating Fire, Smoke & Mist Effects with VFX Graph in Unity! (Tutorial) [OCzGXcdyqnQ]
- FIREWORKS in Unity using VFX Graph! [iCEHarLRCzI]
- Houdini Engine for Unity | Instancing & Variation [Hw-XcMe7B3E]
- Intro to Playmaker (2021) [Vx4TxvtqICE]
- Procedural Generated Pipe
- Procedural Generated Pipe - Part 1: Generating Geometry [0Kk0tHp0Ax8]
- Procedural Generated Pipe - Part 2: HDA and Unreal Materials [8V8BzEK0cDI]
- Procedural Generated Pipe - Part 3: Valves, Connectors and Corners [qgPnDvYvdQk]
- Procedural Generated Pipe - Part 4: Cleaning up the Interface [xQ8J2Lj6nXE]
- The Matrix Awakens: Creating a World | Tech Talk | State of Unreal 2022 [xLVJP-o0g28]
- The Matrix Awakens: Generating a World | Tech Talk | State of Unreal 2022 [usJrcwN6T4I]
- Thinking Procedurally | Moritz Schwind | Games Workshop [moRNVJwSKYA]
Unreal
技术
作者个人对虚幻引擎中的GameplayAbilitySystem(GAS)的理解。GitHub - tranek/GASDocumentation: My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.
https://github.com/UE4-OceanProject/Environment-Project/tree/UE5?tab=readme-ov-file 轻松创建ue5环境
Maya
Maya Modules Path
C:\Users\<Username>\Documents\maya\modules
C:\Program Files\Common Files\Autodesk Shared\Modules\Maya
``\Autodesk\Maya2025\modules